Designing the Death Star
Apr. 29th, 2011 10:15 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
At this point, I like to think the single point of failure (possibly multiple single points of failure) was put in by utilitarian (it's worthwhile for the few to die for the many) engineer-architects, possibly enslaved or at least trapped into their work.
These single points of failure were sold to their pointy-haired bosses as a way of saving money by not having redundancy and safety measures.
Hubris could also be involved-- a belief that the other side isn't able to get our blueprints and/or is too stupid to understand them.
And speaking of time and change and hubris.... what would war and diplomacy look like if keeping secrets were effectively impossible?
These single points of failure were sold to their pointy-haired bosses as a way of saving money by not having redundancy and safety measures.
Hubris could also be involved-- a belief that the other side isn't able to get our blueprints and/or is too stupid to understand them.
And speaking of time and change and hubris.... what would war and diplomacy look like if keeping secrets were effectively impossible?
no subject
Date: 2011-04-29 02:28 pm (UTC)no subject
Date: 2011-04-29 09:49 pm (UTC)no subject
Date: 2011-04-29 02:33 pm (UTC)So, the reactor needed a vent port, which makes a point of vulnerability. But it WAS ray-shielded, so someone clearly knew that it WAS a vulnerable point. And surface defenses were placed to make sure that no capital ship could get close enough to do a particle or torpedo attack.
She's sold me on this notion: for whatever reason, it's necessary for Star Wars Universe reactors to be able to vent to space. If this venting doesn't happen, the reactor blows up. If you shove stuff INTO the vent, the reactor blows up even WORSE, because it's like the reactor did the opposite of venting.
You can't particle shield the vent, because, if you did, it wouldn't be a vent any more. Whatever it is that the vent is venting would be blocked.
So they did whatever they could.
I don't really think of it as a design failure. I think it was an actual limitation of the technology, and that the Empire did the best they could.
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Date: 2011-04-29 02:43 pm (UTC)I assume there's some technical reason why you couldn't have a flickering particle shield that would let particles out, but never leave an interval long enough for a ship to get in.
Does your wife post that sort of thing anywhere where I might read it?
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Date: 2011-04-29 03:13 pm (UTC)no subject
Date: 2011-04-29 04:01 pm (UTC)Ray shielding and placing it at the end of a long trench were deemed appropriate measures, and the she marked the bug report CLOSED/RESOLVED.
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Date: 2011-04-29 04:03 pm (UTC)no subject
Date: 2011-04-29 03:11 pm (UTC)no subject
Date: 2011-04-29 03:14 pm (UTC)no subject
Date: 2011-04-29 07:41 pm (UTC)Thank you for pointing me to this site; it's been an incredible source of geek giggles.
To answer the question:
Date: 2011-04-29 07:55 pm (UTC)A: Telepathy & mind-crafting, which is right up Jedi Street from Sith Row and the corresponding corridors of control and power. I believe The Force was a game being played on a much bigger scale than was originally presented. A story arc in The Clone Wars series covered a small patch of it: The Force is presented as a transcendental element behind the creation of Life, the Universe & Everything and manifests on a macro-universal scale, which common society and technology have yet to take seriously (much like this society's approach to Pyramid Power & such). Those who really know what's going on; i.e., the Jedi & the Sith; are effectively playing with the galaxy's control rods and having effects beyond what their physical presence would suggest in six movies.
To Anakin & Obi Wan it was all just a dream they had in a crippled spacecraft. But Anakin was given a preview of his future (which was since wiped) and Obi Wan conferenced with the reconstituted essence of Qui Gon Jin.
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Date: 2011-04-30 01:22 am (UTC)But I do like the idea that they just found some engineer's warning about that and a dismissal of it by some boss who didn't want his project module coming in behind schedule. Even if Vader is more forgiving of delays than the Emperor, that probably isn't saying much.
Regarding captive engineers, I think in World War II part of breaking the Enigma code was help from Poles who worked in the factory or something.
no subject
Date: 2011-05-01 01:46 pm (UTC)