What science fiction missed
Nov. 11th, 2004 03:08 amWe're closer to wild animals or they're closer to us. Afaik (with an exception of Bisson's non-realistic "Bears Discover Fire), science fiction has assumed a fairly sterile future, even when it became obvious that anything that can kill a 100-pound deer can also kill a person, and that there's no good way to keep deer out of the suburbs, especially if you're going to insist on having woods anywhere near where people live, and people do seem to be insisting on that.
Also, I strongly suspect that we've been selecting wild animals for intelligence.
And the predictions about computers were pretty indequate. E.M. Forester had it in "The Machine Stops" (1909) that people would use computers for chatter--but the field completely forgot that insight.
No one guessed what would be easy and what would be difficult--grand master chess has turned out to be a more solvable problem than vision and walking. Once upon a time, science fiction writers seemed to think that your first problem with a computer was keeping it from trying to take over the world rather than getting it to to work at all.
And no one had the foggiest that there would be whole sections of books for the general public on dealing with computers, nor that computers would make it reasonably easy for people to have a combined printing press and post office at home and this would be problematic.
Afaik, no one in science fiction has taken a real crack at just how complicated nanotech is going to be.
Also, I strongly suspect that we've been selecting wild animals for intelligence.
And the predictions about computers were pretty indequate. E.M. Forester had it in "The Machine Stops" (1909) that people would use computers for chatter--but the field completely forgot that insight.
No one guessed what would be easy and what would be difficult--grand master chess has turned out to be a more solvable problem than vision and walking. Once upon a time, science fiction writers seemed to think that your first problem with a computer was keeping it from trying to take over the world rather than getting it to to work at all.
And no one had the foggiest that there would be whole sections of books for the general public on dealing with computers, nor that computers would make it reasonably easy for people to have a combined printing press and post office at home and this would be problematic.
Afaik, no one in science fiction has taken a real crack at just how complicated nanotech is going to be.
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Date: 2004-11-11 08:26 am (UTC)no subject
Date: 2004-11-11 08:50 am (UTC)From the wikipedia
I'd been using the fiction/media definition--assuming that nanotech meant putting each atom where you wanted it, but apparently there are useful things to do on the molecular scale which don't require quite that much precision.
Just to take an example of the potential complexity of nanotech, suppose you have an anything box--feed it the raw materials and energy, and it can make you anything you want (it has a limit on size and probably some limits on how much energy density it can handle). How do you adequately specify what you want? What if you don't want to do all the design work yourself? These are semi-solvable problems, but it's going to take huge design libraries and skill at using them to do much of anything interesting.
Will it be possible to have anything boxes that can't make viruses? It'll be entertaining (from a distance) if they can.
Back in 2002, some scientists synthesized polio. The reassuring news is that smallpox viruses are much larger and more difficult.
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Date: 2004-11-11 03:32 pm (UTC)Thanks for the thorough explanations of nanotech. Given what you've said, I too am now surprised that science fiction hasn't used it more.
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Date: 2004-11-11 04:35 pm (UTC)At this point, there's a moderate amount of sf about nanotech (near-Singularity sf seems to be the up-and-coming subgenre), but I don't think they're taking the complexities seriously enough.
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Date: 2004-11-11 08:58 am (UTC)no subject
Date: 2004-11-11 09:49 am (UTC)Vilafiling
Date: 2004-11-11 11:08 am (UTC)Littel did they have iin mind cubes farms were ones sould was sucked out .. or perhaps they did.
Re: Vilafiling
Date: 2004-11-11 01:36 pm (UTC)As for soul-sucking cube farms, the nearest thing I can think of is _We_ by Zamyatin (1920), but iirc, that was apartment blocks rather than work. See also _Resume with Monsters_ by William Browning Spencer, in which Lovecraftian monsters/hallucinations are shown as preferable direct experience of a joh.
last sentence
Date: 2004-11-11 05:26 pm (UTC)V
Re: last sentence
Date: 2004-11-12 07:27 am (UTC)Now that I think about it, Stephenson should get points for having nanotech results delivered (right?) instead of having tiny do-anything machines. Figuring out how to power and control molecular-sized machines is challenging.
Drexler (one of the first writers about nanotech) seemed to assume that computerized engineering would be necessary. Afaik, science fiction hasn't tryed looking at consequences of delegating important design decisions to computers. On the other hand, I haven't been reading Analog for quite a while, so maybe there's been somewhat there.
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Date: 2004-11-11 05:42 pm (UTC)I don't mean this to be mere nit-picking. I think it's the source of a lot of the complaints about how earlier SF authors "missed" something important about future computers, because their depicted computers are rare, mechanical, and specialized for computing things.
But really it's an accident of language and local perspective that we've taken this big communications and information-distribution network and called its agents by the name computers, the name of calculating machinery. Miniature versions of big iron computing machines evolved into general-purpose, malleable control devices that can be put to work sending photos of your cat across the phone lines, so it's only a historical accident that we call the devices "computers," and I don't think it's a failing of old SF that it tends to use the word more strictly.
If the old SF model failed in the tedious business of describing the future, it's that it didn't postulate that we'd have all these tools -- chatting, desktop publishing, movie watching -- on one general device, or that as a result it'd be hard to know how to do most of it (and require books). Yet the purpose of SF is to tell stories, and if you want to toss around an idea that arises from universal access to publishing (for instance) it's much better to grant your fictional world a cheap publishing machine. What's the story-value in "computers"?
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Date: 2004-11-12 07:40 am (UTC)The thing the story got right was the strength of the human urge to chat, and how much people will tolerate low bandwidth to do it.
Is your final question about whether there were any story possibilities in mere extensions of big calculating machines? If so, you've got a point, though such machines did get a nice walk-on role in Clarke's "Superiority".
I suppose that one of the things I think science fiction could have predicted is that any sort of highly capable but unintelligent machine would be extremely tricky to direct.
I'll have to think about your general point. I don't think any particular story is obligated to get the future right, but I do find it interesting to look for blind spots in the whole field.
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Date: 2004-11-11 07:13 pm (UTC)You're right that this is an area SF has hardly touched upon. It doesn't have the kewl factor.
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Date: 2004-11-12 08:15 am (UTC)While it might be hard to build a whole story around the concept, it would add flavor to a background and could certainly be used to humorous effect.
A fast googling turns up feral monk parakeets in the Sicily, Chicago, Texas, Spain, Florida and New York as well as red-headed conyers in San Francisco and rose-ringed/ring-necked parakeets in the UK. If you want a kewl factor, you can have a feral parrot/coyote conspiracy to take over the world.
Monk parakeets, mostly
Overview of world parakeet and parrot invasion
Four types of parrots in the San francisco area
Given that Philadelphia has deer hunts inside the city
Date: 2004-11-12 09:42 pm (UTC)And on the matter of section, a friend said that all the raccoons in her area of Charlotte, NC, were trapped out except for a family that appeared to have fully opposeable thumbs.
We're also mixing things up as never before -- Venus fly traps in California and Florida, huge number of exotics plants and animals everywhere.
Re: Given that Philadelphia has deer hunts inside the city
Date: 2004-11-12 10:42 pm (UTC)Deer hunts in Fairmount Park, or in residential areas?
Re: Given that Philadelphia has deer hunts inside the city
Date: 2004-11-12 11:30 pm (UTC)Peregrine falcons have nested on City Hall.
As for the shuffling being a sign on an intelligent species, there's some indication that it's a sign of a species that isn't quite intelligent enough. And some things got themselves over -- the cattle egret seems to have made the jump from Africa to Brazil, then up the coast from there on its own. Fish don't move themselves around quite as easily, though.
Re: Given that Philadelphia has deer hunts inside the city
Date: 2004-11-13 11:28 am (UTC)no subject
Date: 2004-11-12 10:52 pm (UTC)1) The Spider Robinson "Just Barely SF" style: Story about an urban exterminator called to deal with some particularly obnoxious feral urban wildlife.
2) Analog absurdism: someone - possibly an exterminator - has to investigate an infestion and findes a ridiculously complicated, baroque system developing, probably involving computer-using raccoons.
What wouldn't sell to modern Analog is a real Campbellian-style story, in which someone rigorously works out "whose ox is gored" by the presence of urban wildlife and tells their story.