The tidy pattern instinct
Jun. 7th, 2009 11:37 amI think this is an instinct, or else those games wouldn't be such timesucks. I don't know of any animals that show signs of sharing it, and I suspect civilization would be impossible without it.
[1] I believe tetris also appeals to the desire to drop things from a height. Dropping things and having them slot neatly into place is a pleasure that ordinary life just does not offer.
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Date: 2009-06-07 04:44 pm (UTC)I think of Tetris more as having things dropped on me from a height, and scrambling around to put them in order, which is also fun. One person said it's a very Russian game in its attitude; stuff falls on you faster and faster, till eventually you can't cope with it any more.
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Date: 2009-06-07 05:12 pm (UTC)no subject
Date: 2009-06-07 09:38 pm (UTC)Interesting-- it's not surprising that people would put their point of view in different places, even in very simple games, but I've never seen it discussed.
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Date: 2009-06-07 04:55 pm (UTC)no subject
Date: 2009-06-07 04:57 pm (UTC)I find Rinku's post hilarious, because I've been arguing with Jonathan Tweet about the same topic, gender preferences in gaming. Tweet's hypothesis is that RPGs are a male-dominated field because men are predisposed towards fighting and RPGs are very fight-oriented, while Rinku starts with the same assumption about biological determinism, but says that RPGs are not male-dominated because they aren't exclusively fight-oriented.
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Date: 2009-06-07 06:51 pm (UTC)It's probably not accidental that my modal player is not a boy in his teens but a woman in her thirties.
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Date: 2009-06-07 05:18 pm (UTC)no subject
Date: 2009-06-07 05:19 pm (UTC)And I agree.
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Date: 2009-06-07 06:37 pm (UTC)no subject
Date: 2009-06-07 07:13 pm (UTC)no subject
Date: 2009-06-07 09:41 pm (UTC)However, on a second reading, I noticed that
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Date: 2009-06-08 11:46 pm (UTC)