Supernova innards
Oct. 2nd, 2006 10:20 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
http://www.sciam.com/article.cfm?chanID=sa006&colID=1&articleID=000160CC-A71B-150E-A26183414B7F0000
The state of computer simuluations, how *enough* neutrinos might make a difference, why you can't get away with ignoring assymmetry, and that engine knocks involve supersonic explosions. I bet some of you knew that last one already, but it was a surprise to me. For some reason, I'd never thought about how fast explosions move except that I was pretty sure movies slow them down for major characters.
The state of computer simuluations, how *enough* neutrinos might make a difference, why you can't get away with ignoring assymmetry, and that engine knocks involve supersonic explosions. I bet some of you knew that last one already, but it was a surprise to me. For some reason, I'd never thought about how fast explosions move except that I was pretty sure movies slow them down for major characters.